Monthly Archives: March 2012

GAME: the inevitable obituary

GAME has finally entered administration, and is about to begin the painful process of winding up operations. With over half of the stores already closing their doors, the remaining 300 stores will soon follow (assuming a buyer for the chain

GAME: the inevitable obituary

GAME has finally entered administration, and is about to begin the painful process of winding up operations. With over half of the stores already closing their doors, the remaining 300 stores will soon follow (assuming a buyer for the chain

DLC no evil?

With Mass Effect 3 released in the UK this weekend, it seems like a good moment to look at the big launch-day talking point surrounding the game: The onslaught of the human-harvesting, game-designing Reapers, including DLC on their release-day products,

DLC no evil?

With Mass Effect 3 released in the UK this weekend, it seems like a good moment to look at the big launch-day talking point surrounding the game: The onslaught of the human-harvesting, game-designing Reapers, including DLC on their release-day products,

GAME OVER. But EA could have pressed “continue”

GAME is over, as a British high-street retailer. That much has been apparent for awhile. The physical distribution model in gaming is a thing of the past, and the question on everyone’s lips is whether or not consumers are ready

GAME OVER. But EA could have pressed “continue”

GAME is over, as a British high-street retailer. That much has been apparent for awhile. The physical distribution model in gaming is a thing of the past, and the question on everyone’s lips is whether or not consumers are ready