With bridled Curiosity
So Curiosity has been out for awhile now, and the dust has settled on the hype surrounding it’s creation, release and teething problems. The “game” is crushingly dull to play (in fact, I’m sure you don’t “play” it, in any conventional
With bridled Curiosity
So Curiosity has been out for awhile now, and the dust has settled on the hype surrounding it’s creation, release and teething problems. The “game” is crushingly dull to play (in fact, I’m sure you don’t “play” it, in any conventional
Overlap be damned
Apologies to all for the silence over the past few months. I stopped working in strategy consulting, and have moved to a venture capital outfit looking at (among other things) gaming and digital media. Given the potential overlap between work
Overlap be damned
Apologies to all for the silence over the past few months. I stopped working in strategy consulting, and have moved to a venture capital outfit looking at (among other things) gaming and digital media. Given the potential overlap between work
GameStop vouching for Valve?
The end of gaming retail, I’ll vouch: I’ve written previously about the inevitable failure of GAME, and particularly the poor strategic decisions that have set the retailer apart from its competitors, and have sealed its fate. However, I also suggested, in
GameStop vouching for Valve?
The end of gaming retail, I’ll vouch: I’ve written previously about the inevitable failure of GAME, and particularly the poor strategic decisions that have set the retailer apart from its competitors, and have sealed its fate. However, I also suggested, in
Free-to-ski: how Tribes succeeds by avoiding the low-hanging fruit
Developers have been experimenting with free-to-play (F2P) marketing strategies for more than a decade, and more recently activity has been focussed in social and mobile gaming. Increasingly however, core-market games are being marketed as F2P (Team Fortress 2 and Tribes:
Free-to-ski: how Tribes succeeds by avoiding the low-hanging fruit
Developers have been experimenting with free-to-play (F2P) marketing strategies for more than a decade, and more recently activity has been focussed in social and mobile gaming. Increasingly however, core-market games are being marketed as F2P (Team Fortress 2 and Tribes:
Not Walken the walk
WalkenTalken sets out arguments about stocks exactly like I’d want them presented. Too few videos make use of retiring celebrity voices to make a case for going long/short on equities. I’m just glad to be one of the first to
Not Walken the walk
WalkenTalken sets out arguments about stocks exactly like I’d want them presented. Too few videos make use of retiring celebrity voices to make a case for going long/short on equities. I’m just glad to be one of the first to
Kickstopper: Developers need to understand the cost of their projects, or risk alienating the crowdsourced crowd
Kickstarter is at something of a crossroads. Gamers (and developers) have seen the dizzying heights that are possible when crowdsourced funding is invited for projects which capture the marketplace’s imagination. Tim Schafer’s Double Fine project exceeded fundraising goals overnight. Wasteland
Kickstopper: Developers need to understand the cost of their projects, or risk alienating the crowdsourced crowd
Kickstarter is at something of a crossroads. Gamers (and developers) have seen the dizzying heights that are possible when crowdsourced funding is invited for projects which capture the marketplace’s imagination. Tim Schafer’s Double Fine project exceeded fundraising goals overnight. Wasteland
Zynga’s “acquire to survive” strategy isn’t good for shareholders
Zynga (and analysts with “Buy” recommendations on Zynga stock) have been very publicly positive about the company’s defensive acquisition strategy. The OMGPOP deal has been much-discussed (not lease because of questions of professional conduct following the takeover), but with the
Zynga’s “acquire to survive” strategy isn’t good for shareholders
Zynga (and analysts with “Buy” recommendations on Zynga stock) have been very publicly positive about the company’s defensive acquisition strategy. The OMGPOP deal has been much-discussed (not lease because of questions of professional conduct following the takeover), but with the